![]() ![]() It's easy to make trade agreements with their horsies, but they're in a poor economic area and it can take a while to build up their economy. Takeda are probably the only clan I'd really say are medium difficulty. Once you get some good armies and start abusing night attack and kisho training, they're not so bad. Hattori are also hated by everyone which makes things tough, and all their units are more expensive. Once you manage this extremely tough start, they're not too tough. All you can really do is ally with everyone you can, wait for Takeda and Hojo to destroy all their best armies at your home castle, then go neutralize Takeda and Hojo. Your starting province is poor and massive and can be invaded from every direction, so you can't easily strike at the enemy without leaving your backdoor open. Early on in the campaign literally everyone around them declares war on them and you have to fight off full stack after full stack. ![]() They're in central Japan so they're surrounded by very aggressive AI clans. You never have enough money so you have to depend on ashigaru armies. Ikko ikki monks cause rebellions easily but if you cause too many rebellions you'll trigger realm divide too early. You don't have metsukes so you lose out on a lot of extra money. Everyone hates you so you're always at war. It forces you to unlearn a lot of things and use different strategies from the other clans. When they finally joined my enemies it was already too late, and 2 seasons later Mori Takamoto was declared Shogun in Fall of 1669. It was a fun game, and had I been a bit quicker in taking Kyoto after RD, I could have won while keeping my trusty (and fearsome) Urukami allies. ![]() By the end, they were like demi-gods, getting 90%+ odds on mission success! My metsuke managed to bribe one entire Shimazu army to switch sides while my ninja sabotaged their main death stack army of enhanced shimazu-katana samurai for 4 full seasons while I gutted, overran and vassalized their clan homeland using the traitors! Later, after assassinating most of their family members, I trapped their katana-army in a siege using my reinforced turncoat samurai, and wiped them out for good. I went full-out metzuke & ninja secret war, burning enemy crops and executing any enemy agent that showed up anywhere near my lands. At some point my dishonorable daimyo dies of natural causes, reinstating our clan's reputation for his honorable son. Yamana eventually got smashed, but Urukami amazingly solo-conquered the Ikko Ikki back to 2 provinces! This gave me the breathing room I needed to deal with the rising Ouchi and Shimazu powers on Kyushu. ![]() Luckily I managed to stonewall long enough to pay off the Urukami and Yamana to make peace and start trading, creating a buffer against the Ikko Ikki, who by that point were terrifyingly huge having overrun the entire central Japan. The Kikkawa remained solid albeit weak allies who eventually got wiped out by the Urukami. It took me several restarts to finally form a defensible territory strong enough to hold out vs 3 or 4 enemies at once - I had to betray the Shoni to grab their horses for trade plus sack some towns to raise cash, leaving a dishonorable stain on my daimyo. I was constantly dealing with the threat of a 2- or even 3-front war while only having enough cash to field 1 proper army. If you attack along a 1-front war, you'll probably end up w/ a long strung-out indefensible collection of territories, only to get simultaneously slammed by Ouchi/Shoni from one side and Yamama/Okko Ikki on the other. Plus they sit square along the main invasion route between Kyushu and Honshu, so holding the straight there is a constant necessity. Everyone wants a piece of Mori, and they get a crap ship bonus and have nothing to trade at start. When I played the campaign, Imagawa remained steadfast allies (and overlords) protecting the eastern borders while I overran central Japan, right up until RD.īut in the end I think it might be Mori. But they actually start w/ horses and they get a diplo bonus, so they can find trade partners fairly easily, and then arrange some marriages to get friendly relations. I initially thought it was maybe Tokugawa, because they start as a vassal and so can't take full advantage of diplomacy. ![]()
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